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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sense and Roommates get physical releases

Adventuring into 2021, the Vita gets a couple more physicals lined up with WinterWolves' dating and life sim, the recently covered Roommates with a 1,000 unit production run and Sense: A Cyberpunk Adventure thanks to Eastasiasoft. 

Suzaku Games and Top Hat Studio's Sense got into some weird social media controversy and has seen some negative reviews. But  it sounds like there's time for some patch work before the limited 800 copy release. Pre-orders start this Thursday January 14th at 10am ET / 3pm UK if you're keen. 

Roommates should ship pretty quickly, but no word on when Sense will hit the postbox. For those in need of a bit more action from their games, we've still got Unmetal and Habroxia 2 plus a few mores games on the physical front to come. 

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