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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

WWII Wolfhound gameplay drops at MIX Fall Indie Showcase

 A year after the reveal trailer and pretty much operational radio silence since, Bit Kid Games of Chasm fame has finally shown off some more of Wolfhound, it's World War II Metroidvania. Check out the whole showcaser stream for some amazing games (including Slain 2), art-styles and ideas that show why we should support our indie devs. 


Typically, they saved the best until near last, with a decent look at the action in Wolfhound. Based around the theme of Nazi scientists messing around with eldritch terrors in the Bermuda Triangle, we have tommy guns, bazookas and more weapons plus jet-packs to take down tanks, slime monsters, tentacled horrors, giant rats, stomping mechs and super-Nazis. 


Can't wait to see more soon. 

Currently playing on my Vita/PS3/PS4/PS5


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