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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Isaac physical exposed, what other undead Vita canned projects exist?

After much is it/isn't it real? There's physical proof that developer/publisher Nicalis in some form got Vita physical copies produced of the excellent The Binding of Isaac: Rebirth According to the story, the lucky shopper (video game collector Cyberpunk Electronics) found a Sony pre-production/marketing copy that an employee had dumped as part of a job lot in a second-hand store. 

Binding of Isaac was a hit Steam roguelike game that became a must-have Vita indie, ported and improved by Nicalis and the original developer Ed McMillen (of Super Meat Boy fame, which ironically just got its physical release from Limited Run). 

Alongside the likes of golden-age classics including Spelunky, TimeSpinner, Bastion, Fez and others, it helped the Vita gain recognition as an indie machines as mainstream publisher development tailed off. 

There's also video proof if you are still not convinced...


So, it exists, but did Nicalis ever get a full production run, and if so where are they? Nicalis could be playing a marketing coup, planning to sell the last ever Vita physical at exorbitant prices, or there are only a few copies in the world, creating a scammer's paradise and a goldmine for a lucky few? 

It would be good of Nicalis to let the world know, before their reputation is tarnished, and it is probably a good story to tell. 

Binding of Isaac

Nicalis teased the release a few times, as recently as 2018 iirc, and even the 3DS version was launched earlier this year as that handheld's last physical, so the company does have form. Ironically, McMillen's latest game, The End is Nigh was also listed for the Vita at some point, but never 

Either way, it begs the question what other titles nearly made it out the gate. Nicalis was also supposed to bring 1001 Spikes, but plenty of other projects must have been nixed when Sony shut production or to typical developer published issues. 

Others like that Sly Cooper concept or the PSP version of Elder Scrolls Oblivion also help build up the mythology of lost games and concepts. Hopefully more will be revealed soon.  

Currently playing on my Vita/PS3/PS4/PS5


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