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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Witchcrafty gets a release trailer

Sometimes You and Pigeon Dev's farewell exclusive for the Vita, Witchcrafty now has a proper release trailer ahead of next week's arrival. More detail on the game here and puzzler Mind Maze, all of which form an impressive farewell roster as PSN stops accepting new submissions. 


The Unity-developed game from the guy behind Awesome Pea and others has a distinct pastel charm and looks like it comes with plenty of challenge. In development for a couple of years, hopefully Vita owners will snap it up along with the other games to make these developer efforts worthwhile. 

Currently playing on my Vita/PS3/PS4/PS5


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