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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Persona 4 Golden passed 1.5 million Vita sales in 2019

Minecraft is by far and away the biggest selling game on the Vita, hitting over 1.2 million boxed copy sales in Japan alone in 2017 and has probably added quite a few more since. But with solid data hard to find, who really knows how the big hitters did in the long term? Especially as the Vita has a very long tail of ardent fans and new owners.

One rare example of hard data comes from Persona Central, reporting that Atlus announced Vita sales of over 1.5 million for Persona 4 Golden (review) by the end of last year, including digital. While it may have taken seven years for the game to reach that pinnacle, its still a healthy number for the small Vita user base.

Add in second-hand resales, recent digital buys (currently only £8.99 on PSN) and the number of people who replay the game every year or so to go back and enjoy the magic, and I'd suggest is it impossible to calculate the true value the game brought to Vita owners, while adding an aura to the community.

It matters little that the game is now on PC, but while largely irrelevant to those who love their Vita, it would still be cool to know how some of our other beloved titles fared sales-wise.

Currently playing on my Vita/PS3/PS4/PS5


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