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Portable post-Black Friday deals take off from Xbox Ally, Nintendo, PlayStation and Evercade

 While there's no sign of a discount on the PlayStation Portal or Xbox Ally, portable gamers can still get in on the Black Friday action. From handheld PC gaming devices to Nintendo, there's plenty on offer.  Update: Valve has jumped in with 20% off the Steam Deck LCD 256GB model (down to £279 in the UK) Update: Xbox Ally has various deals (pretty short-lived, but likely gettting cut again for the post Christmas sale).  Update: PlayStation Portal has £20 off the range, bringing the white and black models down to £179, and 30th Anniversary Edition to £189. (Look out for another 5% off at checkout!)  First up is  Evercade offering a clutch of offers on hardware and games on Amazon and across other stores in Europe and US markets.  Not all deals have kicked in yet, but the official list is:  Up to 30% off all cartridges released before September 2025 20% off all hardware released before September 2025 US and Canada to receive 20% off all lines released...

Review: Run Sackboy, Run!

Okay, this is new. Seeing the Sony branding on an iOS game. I've had a short blast on Sackboy's endless runner on the iPad and am now writing the review on the iOS device, is this really the future? A Vita version is coming, but why wait?

UPDATE: Only five months on, the game finally hits the Vita! Guess Sackboy wasn't running fast enough, its a 294MB download. Naturally there's a sackful of fun trophies to grab with some fairly challenging ones for dedicated players, otherwise it all looks the same as the iOS version reviewed below

The free-to-play game itself is the usual branded cash-in on the genre, with themed levels, lots of dinky goals to achieve, plus LBP's stickers for a bit of distinction and the ability to get extra content for the core PlayStation games.


It feels a bit less thrilling than the Vita's runners, like Jetpack Joyride, perhaps because of Sackboy's slightly plodding nature, but throw in the jetpack, shield and progressively challenging levels and it's still fun to explore and enjoy the textured nature of his world. It does play better on the iPad rather than a smaller iPhone as you can enjoy the scenery more.


Tap to jump, hold for a big jump and swipe to rush away from the pursuing monster is all you need to do, while learning the levels and finding the goodies and collecting multipliers to ramp up the score. I dread to think how the Facebook integration will work on the Vita, but it works fine here.

Vibrant fun, there's some minor in-app purchases but it feels pretty light. I guess the Vita edition will be identical but I'm not hanging around. As a diversion, this is neat and the tie into the main games is something that most others can't offer, but really, its just another endless runner with little imagination in the mechanics. 

Score 7/10
More reviews
Price: Free to play
Dev: Sony
Progress: Some

Comments

Currently playing on my Vita/PS3/PS4/PS5


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