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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Snail's W3D Android handheld console coming September

Amazon US has a 29 September release date for Snail's 3D handheld that was first announced earlier this year. Packing an Octacore MediaTek CPU to drive a killer 1080p IPS screen, it could be pretty good for gaming, if there were any mega Android, beyond the usual freemium fluff, games on the way. (Maybe there are, I don't really care).
However, the $399 price tag will probably kill this stone dead, and then interested gamers can pick it up for $199 as they try to clear stock in early 2016. Then again, it does have microSD cards, so can piss all over the Vita in that respect!



The scary thing is all the shit devices (and the Xperia Play) below the main listing, do people actually buy these knock-off monstrosities?

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Currently playing on my Vita/PS3/PS4/PS5


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