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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

SEGA AGES G-LOC Air Battle rages on Switch

Sega's G-LOC (Gravity Loss of Consciousness) takes off at the end of April to bring the gut-wrenching arcade sensation to the Switch. The insane aerial combat game, a sort-of sequel to the legendary Afterburner, sees you having to shoot your competition down with online rankings and leaderboards, minus the hydraulic insanity of the original arcade machine unfortunately.



The new AGES Mode adds more enemies, more missiles, and a more powerful lock-on system. Finally, the rookies out there can make the skies a little friendlier (or scarier) with multiple difficulty options.

Whatever mode, you fight through treacherous skies taking on an entire squadron of enemy pilots. Created by acclaimed designer Yu Suzuki, G-LOC Air Battle has you taking control of an experimental aircraft as you soar through the blue skies on a series of timed missions, sure to get the blood pumping and the adrenaline flowing.

Currently playing on my Vita/PS3/PS4/PS5


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