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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sir Eatsalot Heads to the Switch

Behind the Stone's Sir Eatsalot (Vita review)is a charming, plodding, platformer that does away with the speed and pixel-perfect leaping obsession of many games in the genre, providing a more relaxed, but still challenging affair. The game is moving from Vita to Switch early next year and should be a standout attraction alongside the likes of Wonder Boy: The Dragon's Trap, Shantae and other greats for platform fans.

The chubby, snack-obsessed hero must make friends, out-duel enemies and keep his tummy full while trying to outwit a wicked witch. With a great sense of fun and superbly crafted visuals, do give Sir Eatsalot a spin while you're on your January New Year's resolution diet!

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Currently playing on my Vita/PS3/PS4/PS5


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