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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vasara Collection to shoot up the Switch in summer

Strictly Limited and Braziliant devs QuByte continue to deliver the goods on Switch with a physical and digital release of the Vasara collection, as teased last year. Down for a first or second quarter release, the collection consists of acclaimed Japanese arcade shoot ’em ups – Vasara (an arcade cabinet release from 2000) and sequel Vasara 2.

Across both games, science fiction meets history set in an alternate timeline of feudal Japan where technologically advanced weaponry see heroes use flying motorcycles with amazing firepower and fierce melee weapons to destroy their enemies. More detailed info on shmups.com


Fight against warships, battle tanks, giant robots, evil soldiers and rogue Samurais to prevent 1600’s Japan from being taken over by tyrannical forces.

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    Currently playing on my Vita/PS3/PS4/PS5


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