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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Media Create data shows Vita up on Omega Labyrinth Z launch

Japanese Vita sales continue to be as flat as roadkill, with the handheld selling another 4,500-some, just up on last week. Will any release ever help shift the flatline? Or, is the Vita simply in some perma-hell of doing just enough to stay relevant.

There's one new entry in at No. 5 with the updated cleavage-enhanced Omega Labyrinth Z selling 8,800 on Vita, just pipped by the 9,300 on PS4. Otherwise, Minecraft sells another 3,300 to remind people it exists, wonder if Vita would already be dead in Japan without it.

With the Switch selling five times as much per week in the slow months of summer, while the Vita might have a decent release roster, how long before developers and publishers move their focus to Nintendo's baby?


Last week's data

Currently playing on my Vita/PS3/PS4/PS5


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