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 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Vita sales drop below 10K in Japan

The latest Media Create chart and sales figure show Japan lurching toward the end of summer.


Sengoku Otome: Legend Battle is the only major Vita new entry shifting a modest 16,054 to land at No. 5, while yet another Idea Factory otome title, Moujuu-Tachi to Ohimesama, sneaks in at No. 19 with 4.750 sales.

Weekly Vita unit sales drop below the 10K barrier for the first time this year, but are broadly on trend with previous years. Will any release provide those big spikes over the last quarter of the year? Or is Sony supply-constraining the Vita to manage demand, and prevent big rises and falls to maintain a steady income?

Atelier Firis Alchemist of the Mysterious Journey from Gust and Demon Gaze 2 from Kadokawa are out in Japan later this week, which might help provide the first signs of some much needed spikiness!

Last week's data here.


Currently playing on my Vita/PS3/PS4/PS5


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