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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Collar X Malice loves Japans Media Create chart

A single new entry for the Vita this week on Media Create's chart, with Idea Factory otome title Collar X Malice making a modest dent, landing at No. 11 with 7,200 sales. Otherwise Toukiden 2 continues to grind out a few more with another 5,000 sales taking it to 86,000 boxed copies.

Vita hardware sales dropped 1,000 to sell just above 10,000 this week. However, Japan will have its own PlayStation event on September 13 which hopefully will see a new colour update or hardware refresh, among all the fake excitement over PlayStation VR. It will be beamed live on YouTube if you're around.


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Currently playing on my Vita/PS3/PS4/PS5


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