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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Final Fantasy artworked Vitas hitting Japan

Sony will try to drag Vita sales out of their flatline soon with a couple of its standard minimal effort decal-laden models on the rear panel to celebrate World of Final Fantasy. Limited numbers are available on the Sony Store for 21,000 yen in Japan to order from today. So, these won't hit retail and help boost sales when the game launches on October 27.


Yes, they are pretty, in English even, with a neat theme and icons, but don't expect any in the west when the game arrives in Europe and the US at the same time as its Japanese counterpart.
This limited edition also makes it seem less likely that Sony has a quick Trinity upgrade in mind, if at all, for its PlayStation Event on 7 September.

Comments

  1. Or perhaps they do, which is why they are only showing a vague image of just the bback...

    ReplyDelete
  2. Or perhaps they do, which is why they are only showing a vague image of just the bback...

    ReplyDelete

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