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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Dragon Quest Heroes II confirmed for PS Vita

I didn't post this as a solo story yesterday, just in case the Japanese are in on the whole crappy April Fool idea. However, things now look legit, with a home screen and that little PS Vita logo for the upcoming Square Enix sequel.

Dragon Quest Heroes II comes on the back of a PS3 and PS4 release for the original back in February which has a confirmed western release, so hopefully this will follow soon, or if its a quick enough sequel be part of a combo-pack. The original has sold 800,000 across the two formats so a Vita version should shift a sizable number. Check out a video of the original in action, here.


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Currently playing on my Vita/PS3/PS4/PS5


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