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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Blood Alloy to stain your Vita's screen

Post 4,700, a nice round number. To go with it, how about some Blood Alloy? This indie arcade shooter from Suppressive Fire was recently Greenlit on Steam but slated for the Vita later in the year. Crafted in a a 2D Metroidvania style, it features a gritty, apocalyptic sci-fi urban setting with non-linear exploration and stamina-based combat mechanics.

There's a PC demo on the game's site and it also proves that failing on Kickstarter (which it did back in 2013) proves that it need not be the end of a project. The game got plenty of support and the time since has been spent refining the game into a more focused title, can't wait to give it a spin!

Currently playing on my Vita/PS3/PS4/PS5


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