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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Final Fantasy X HD finally dated for Vita

Okay, finally Sony Europe puts a date on FFX. The deal is you buy Final Fantasy X HD in-store and get X-2 as a download voucher. Which seems kinda bonkers, with lots of people will be scrambling for memory card space (UPDATE: Each game is around 3.5GB). The date for the Vita's biggest RPG bundle of joy is 21 March.

A limited edition will come with an art book, but it looks like you can't buy X-2 as a physical product. Since its the same day as the PS3 version, and its digitally gimped, I'd expect most gamers to ignore the Vita version, which will be another nail in its coffin. But perhaps Cross-Play will salvage some sales for those who want to go portable.


Comments

  1. For once i cant complain to square enix. The price and how they doin the vita version is fine. U couldnt expect them to release ffx and ffx2 in two separate retail copies. They wouldnt make not no money. Im happy and cant wait for it...

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