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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Dragon's Dogma Quest, a Spectrum game in mobile clothing

After the spectacular original, Vita owners would be hoping for something at least a little stylish and polished. Instead we get an 8-bit level design, a 16-bit RPG battle interface and some out-of-all-proportion-to-that-minimal-effort rendering.

Sure, the game's coming out on iOS too, but you know that has a GPU too; Capcom could have made some effort to spruce up the visuals. At least we won't have to pay to try it out, but you get the feeling anyone investing some time in DDQ will also end up spending a lot of cash.

Currently playing on my Vita/PS3/PS4/PS5


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