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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Carnage Heart EXA offers bot-on-bot action, save the best bits to YouTube

A couple of quick videos from Natsume USA showing off its battling bots on the PSP in Carnage Hearts EXA. While the battlegrounds are a bit sparse, I love the combat and there's a bit of strategy behind it as your develop your Overkill Engines.

Also, the game has one really neat trick. You can record battles and they'll be uploaded to YouTube so you can share them with friends, definitely something more portable games should offer. The game is coming to the US PSN soon, hoping for an EU release.



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Currently playing on my Vita/PS3/PS4/PS5


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