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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Capcom Goes Silent for Captivate 2011

[UPDATE] - If you're still hitting this page, all the news is here... not that there's much of a shock.

After the Capcom news yesterday, I was doing some chasing and it turns out that everything happening at the company's Captivate Event in Florida is under a secret embargo until next Tuesday.

Apparently Monster Hunter will be hitting the 3DS which is no great surprise but there should still be some cool PSP stuff like Monster Hunter Diary 3 and hopefully some NGP news, although that may well be kept back until the e3 show in a couple of months.

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Currently playing on my Vita/PS3/PS4/PS5


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