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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Retro classic Bounder to bounce on the Vita

In the eight-bit days, pretty much anything could be a hero, which is why we got Bounder, a game all about a tennis ball, trying to boing its way to freedom. The top-down game, from Gremlin Graphics if memory serves, was pretty unique for the time.



The 8-bit original versions will soon land on mobile, and now the developer has gained the rights for console versions, with the Vita a target offering a new up-to-date edition plus the originals.

Naturally, this sends most older gamers scurrying back to other games we'd love to see including Wizball, Uridium, Fred, California Games, SpinDizzy and so on. Many have been remade on PC, but it would be great to get some of these on the Vita's OLED!



Currently playing on my Vita/PS3/PS4/PS5


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