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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Shoot 'em up Project Root dated for the Vita

Hot on the heels of the sexy Soldner X-2 comes Project Root from OPQAM in Argentina, which I've been banging on about for over a year. It will hit PSN at the end of April bringing with it some highly sexy free roaming shooting. The only video footage is about a year old, so I wait to see just how smooth it looks on the Vita. UPDATE: Finally a new trailer...





More on the PSN blog with what I'm guessing are PS4 screens, the game is Cross Buy, but I'm guessing not Cross Play. While we're on the subject, you might want to nudge Sky Force developer Infinite Dreams to get its monstrously good iOS shooter on the Vita. The original was great fun on the PSP, but the anniversary edition is something that Raiden heads would love.

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Currently playing on my Vita/PS3/PS4/PS5


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