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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

DragonMaze to light up the Vita

Quite why you'd want dragons in a maze is a bit beyond me. They're massive, and mazes are generally small and fiddly places. However, that's not stopping Feline Arts from bringing their Ouya, then PC/Steam indie arcade game to the Vita. Currently in development using PSM, they hope to make it a fully-featured Vita title, and it definitely looks worth the extra time and investment.

Okay, its a small and cute dragon, makes more sense. Wonder if the Spyro developers will be wanting a word? The game looks pretty fun, although some of the mechanics seem odd for a game with a dragon in it. Hopefully there's plenty of time to tidy everything up and pack in some unique features. Good luck to Feline Arts, bringing this to the Vita's OLED.

Currently playing on my Vita/PS3/PS4/PS5


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