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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Tip of the day, recover memory card space with a game save clear out

Here's a scenario for you. You go to PSN, see a small indie or PSM game you want, but don't quite have enough storage space for it. You  might the have the "Less than 40Mb" warning flashing in the corner. But, you don't want to delete any of your existing games. This tip could help, other advice articles here.

Launch Settings and choose Application Data Management

Tap Saved Data (PSP/PlayStation/other)

Tab the "..." in the lower right

Choose Delete and pick the save files for any games you no longer play, tap Delete to remove them.

Deleting them can easily free up a vital few extra MB of storage. If you need more space, you could always copy your Vita's saved games files to PlayStation Plus' cloud storage option (better than just deleting them), other places you can find some wasted space are screenshots stored in the Photo app.

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