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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

EA's E3 games for the Vita, Need for Speed leads the way

EA has just wrapped up its major pre-E3 presentation show and has a bunch of news for PS Vita owners. Need for Speed: Most Wanted, developed by Criterion was confirmed as a PS Vita title, launching on October 30.



A full trailer of FIFA 13 gameplay was also unveiled, still guessing this is headed to Vita


You can watch a rerun of the full conference here:



Video streaming by Ustream

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Currently playing on my Vita/PS3/PS4/PS5


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