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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japanese New Year Charts, Vita Drops More Sales

Well, that bubble has well and truly burst. Here's the latest hardware sales from Japan and the PSV is dropping fast. To be fair everything is well down on last week's numbers. I'd expect the Vita to rise in a couple of weeks when WipEout and Tales of Innocence R hit the streets, with Monster-Hunter-alike Ragnarok to follow.


3DS – 197,952
PS3 – 67,199
PSP – 62,746
Vita – 42,648
Wii – 33,208

Game sales to follow shortly.


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Currently playing on my Vita/PS3/PS4/PS5


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