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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Ragnarok Odyssey to Northern Light Up the Vita

In the absence of Monster Hunter Portable, lots of games have a chance of staking their claim as the next big thing on the Vita. Ragnarok from Gung-Ho is one of them with its slightly pastel-tinged battles, multiplayer combat focus and epic backdrop.


Andriasang has a line-up of the latest pics and with the game out in a few weeks in Japan, it could do some decent business. It offers six classes and has more of an action feel over Monster Hunter. Here's the intro video if you missed it from last year.


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Currently playing on my Vita/PS3/PS4/PS5


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