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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

psp2roundup - January In Numbers

The first full month of activity on psp2roundup has seen 2,099 page views, over 100 tweets, 63 Twitter followers, 47 blog posts and two people who clicked on adverts - thanks to them (they fed my cat this month!) is it really so hard to click an ad? Guess I don't bother as much as I should.

Unsurprisingly, the most popular post was this one. Readers stayed on site for an average of 43 seconds which I guess is enough to read most articles I post.

You can see some Twitter stats here - topics, links and so on. I suspect there will be a bit of a lull between now and MWC when the PSP Phone (Xperia Play) gets unveiled, but I'll keep my ear to the ground on news from PSP2 developers and what they're up to.

Oh, and zero comments. Doesn't anyone just want to talk any more?

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