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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably to hit the 10% (currently 7%-ish) adoption rate among PS5 owners that would make it a bone fide hit gadget.   As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be cool. Assuming the 120HZ streaming is solid, an OLED would be the more welcome addition, especially with the latest generation of technology offering QD-OLED (Quantum Dot-OLED), WOLED (White-OLED) and other buzzy titles for smarter display.  Whatever ...

Review: Under Defeat (Nintendo Switch)

Dreamcast was my first "arcade at home" console, bringing Crazy Taxi, House of the Dead 2, Sega Rally 2 and more through a VGA adapter to a crisp and clear screen. Boy, what a view! Until the PS2 took over the show. 

Long after those crazy days in 2006, Under Defeat popped up as a sign the Dreamcast was still beloved by owners, and a keen target for enthusiastic developers. As a Naomi arcade port by G.Rev, it was pretty easy to get it running on Dreamcast, but outside the community, it hardly made a dent despite many further ports across the generations. 

But don't let that put you off. Hitting the Switch, another console approaching the end of its life, now is a good time to check out a pure 2000s shoot 'em up in full auto-fire action. 

Under Defeat

Under Defeat instantly feels familiar with rows of tanks rumbling into view, following the likes of Raiden and many other classic shooters from the 80/90s, but presented in stylish 3D. 

The original mode's tall perspective is a bit squinty in undocked mode, but wide-screen options give things a modern feel, with a New Order Mode+ for added challenge. Other updates include new music and online leaderboards. 

So Under Defeat is a retro-modern-retro-retro game? Whatever, it is lots of kinetic fun, in a landscape packed with details and enemies, and the major challenge of added angled fire from your tilting helicopter gunship.  

Stop firing and you can adjust your aim, left, ahead or right. then blast the enemies as they come at you from the sides. All while watching land, sea and air for new enemies, getting larger and nastier as your chopper skittles through each level. Survival often feels down to more luck that judgement, but its still great fun to wade into battle, whatever your power-up status.  

Under Defeat

As with most classic shooters, Under Defeat requires a fair amount of muscle memory and pattern recognition, especially with converging fire. And if you forget the angling technique, or get it wrong, you're toast. And then there's the gorgeous voluminous smoke that can obscure live targets, leading to nasty surprises. 

Fortunately, there's plenty of continues, life options and other modes to keep players busy. Unfortunately, Under Defeat isn't as silky smooth as I'd like, with the odd lag and delay in transition, especially when you take a hit. Tiny annoyances, but still there. 

And the whole UI feels slightly weird, you collect power-ups but what do they do? Some hint would be cool. And what does the name "Under Defeat" mean anyway? The slightest bit of descriptive help across the whole package would be welcome. 

Developer: Take Off

Publisher: Clear River Games

Review code provided 

Score 4/5

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Currently playing on my Vita/PS3/PS4/PS5


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