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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Xenoblade Chronicles X: Definitive Edition springs onto Switch

The Wii U's modern classic Xenoblade Chronicles X is headed to the Switch in the guise of a Definitive Edition, promising a graphical polish and some extra story elements, custom characters and multiplayer missions. 

Otherwise, there isn't much that developer MonolithSoft needs to do to bring in a sack load more cash for Nintendo. Definitely one I'll be picking up on its spring release, 20th March as part of a series I've heard lots about but never had the time or inclination to get around to enjoying. 

It'll be fun to compare it to the revamped Freedom Wars coming to PS5 too, with the Skell mechs stomping around the landscape. 

The original ran at 720p and 30fps, so hopefully there's room for an uptick alongside the graphical tweaks. Of more interest among the forum chit-chat is the chance of XCX being a cross-gen game with the Nintendo Switch 2, likely thought later updates to super-charge the experience further. 


Specific details are thin on the ground, as ever with Nintendo's drip-feed approach, but there's the box art to drool over, and plenty of speculation about the extras and Switch 2 potential. Given Sony's heavy reliance on remasters, pretty sure no one gets to bitch about this, as the Wii U userbase was pretty niche too.  


Xenoblade Chronicles X

The other big chunk of excitement is the increasing likelihood of other Wii U games heading to the Switch as we enter an era of fewer full-effort major releases and more dives into the archives to keep gamers entertained (and show younger players what they missed out on).  

Currently playing on my Vita/PS3/PS4/PS5


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