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The PSP's Patapon (one of the handheld's top 10 all-time highlights) from Pyramid represents some of the most fun anyone can have with a portable. Rhythm-actioning your tribe into battle, with a series of increasingly fiendish drum beats, along with the strategic element of picking the right troops for the fight, Patapon was unashamed fun. But after a trilogy of stellar PSP releases (all still available on the UK Vita's PSN for around £6.50 each), nothing.
Update: Ratatan's Kickstarter has come to an end with over £1.2 million raised, ensuring, if all things go well, a great new experience for gamers in 2025.
First, it was a hellish shame there was no Vita edition with touchscreen support, and second, very few people took up the series' genius ideas and marched further with them. The closest was a PS4 remaster. Fortunately, now we come to Ratatan, a spiritual successor, fully funded in its opening hours on Kickstarter (which I have to say I'd largely forgotten about as a source of games).
Conceived by Patapon's original developer, Hiroyuki Kotani, Kemmei Adachi and Ph Studio, with Red Art Games handling physical releases, Ratatan deserves great success. Ignore the drunken mumblings of the team (gameplay from 4:20 in the video) and enjoy the amazing scope of the Ratatan tribe on a big screen, and their infectious singalongs (reminds me of the Gremlins, a bit).
The great news is the game was funded in its first hour, currently sitting at £550K of an £110K original goal, and is roaring its way through stretch goals. It has passed the console stretch, but there's no word on what platforms that would include, has to be PS5 and Switch at a guess.
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