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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Just one more thing up Eastasiasoft's sleeve for the Vita?

The Eastasiasoft line up for the Vita gave us 73 games in limited-edition physically gorgeous form. From the must-owns like Xeno Crisis, Severed, Sir Eatsalot and the last-minute ScourgeBringer to the life-giving blood for quirky solo devs at the end, EAS made an an awesome effort that helped build a solid publishing brand. 

But then, the end came and everyone moved on. However, in the world of gaming, there are always strange things in the darker corners. And it seems EAS has one more thing up its sleeve, a dusty box titled EAS-PV074.  


Now, this could just a cardboard box, pre-printed in the rush before the doors closed and nothing more. 

Or there could be a few prototype carts in a jiffy bag that would fetch a fortune on the open market, even if the game in question is pretty low-tier.  

Orrrr, there might just a production run that time forgot, perhaps lost in the post from Sony's cart factory to the EAS offices. Who knows, but it'll be fun to find out, and another example of never counting the Vita or any system out, even the Spectrum gets new games today, so the Vita will never die. 


Hopefully, EAS will share more soon, and short of hacking their production system, we await their update. And, of course, they won't the only team churning out physical cartridges to the near-end, so who knows what else might be out there in some form? 

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