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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Evercade firmware 2.0 live on the handheld

While it makes sense for the Evercade Vs to have a shiny new firmware and interface for use on a big-screen TV, I never really considered it coming to the handheld model. But here it is, bringing many of the improvements to the small screen, with a clearer game view that's easier to sort... 


The opportunity to read in detail about each game and jump in at your last save point, which makes it easier to keep that previous high score in view. 
There's also an easier overview of the controls for games you are not familiar with, which is vital as more 16-bit and keyboard or mouse-heavy games make the translation to the Evercade's few keys. 

Other benefits include in-game display options with interlacing modes, and original, pixel perfect or fullscreen zoom mode to make it easier to enjoy your retro gaming however you fancy. There's also a range of bezel displays and other tweaks in there!

All good stuff and a quick update away. Note there's a hotfix 2.0.1 patch to fix a few small issues. 

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Currently playing on my Vita/PS3/PS4/PS5


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