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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Romancing Saga 3 physical release on the way?

Now that PSN has closed to new Vita games, any trophy listings that pop-up have to be for physical releases. I was expecting to see Indigo 7 appear, as the developer was talking about a late surprise, having missed the PSN window - which would have to be through PlayAsia. So far, so logical.

However, seeing Romancing Saga 3 trophies listed is more of a pleasant shock. Assuming its not some regional trophy shuffle action (which the PS4 badge might lean toward). The Square RPG was a PSN-only release back in 2019, but always seemed worthy of a grander release as the company's last Vita production. 

Update: A PS4 physical version is listed as going on-sale for Switch and PS4 on PlayAsia this week, so it could be that (with the Vita tagging on as a mistake or afterthought).  But wouldn't it be cool if PA managed to sneak out a little Vita production run? 

Original continues... 

Given the PSN version is still £27, any physical shouldn't be a relative bargain - assuming PlayAsia is looking at bigger releases and partnerships, beyond indies and niche Japanese publishers. That depends on the size of the production run I guess (after Limited Run's Super Meat Boy low-yield effort). Hopefully, if this pans out, PlayAsia will make a little more effort for the pack-ins with a limited edition, rather than their usual CD and card.


PlayAsia said earlier in August that they would have some Vita news "soon." They must hate trophy listings appearing for ruining their announcements, but since there's so little Vita news these days, anything at any time is a blessing. Of course, if it is a PSN quirk or mistake - apologies for getting Vita owners excited over nothing but the coincidence of RS3 turning up alongside a "confirmed" release is pretty convincing. 


Keep checking back for details of pre-orders and anything else that arrives. With such a high-profile release, there's always a suspicion that this might be the last Vita title, but guess we'll find out soon enough. 

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