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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Dungeons & Bombs blast the Vita

Dungeons & Bombs from Pigeon Dev Games is the second April Eastasiasoft physical release for the Vita, coming our way thanks to a Sometimes You port. A 1,000 unit production run hits in April with a stack of single-room puzzles that can only be solved by clever placement of your limited explosives. 

UPDATE: Sold out!


Hot on the heels of 88 Heroes and the much-anticipated ScourgeBringer, EAS is helping set the Vita up nicely for its farewell tour as PSN crashes and burns. Dungeons & Bombs hit Steam less than a year ago, and comes to us from the developer of the fun-yet-frustrating Awesome Pea games, so you will know what to expect. 

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Currently playing on my Vita/PS3/PS4/PS5


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