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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably to hit the 10% (currently 7%-ish) adoption rate among PS5 owners that would make it a bone fide hit gadget.   As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of the mighty Vita, that'd be cool. Assuming the 120HZ streaming is solid, an OLED would be the more welcome addition, especially with the latest generation of technology offering QD-OLED (Quantum Dot-OLED), WOLED (White-OLED) and other buzzy titles for smarter display.  Whatever ...

Review Reed 2

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Not too long ago in Reed Remastered, the funny little alien cat creature was collecting cubes to reboot a computer to save the day. In Reed 2, we learn that its efforts failed, and we get to do it all over again across new levels. And that's pretty much all that has changed.

Reed jumps and double jumps over obstacles, avoiding certain death at every turn, with lifts, traps, arrows, and a blistering array of stupid user-induced deaths over 50+ levels. Every time he needs to collect the cubes and make it to the exit door, uncovering the odd secret along the way.

With the same attractive visuals, haunting OST, it is all fun - until you get stuck! Then its death by a thousand cuts until you master that particular double-jump-and-stick-the-landing-over-the-saw peril, then a little progress until you hit the next sticking point, and the next, and the next.

Its kind of a shame there's been no innovation that I can detect, no new world to explore or lashings of extra secrets to boost the sense of achievement. While this might be cool in mobile gaming, console gamers expect the "2" to mean something; different enemies, gaming improvements, new scenes, etc.

I'm not sure what Pxlink (Oleg Kosovtsov) is working on next, but I hope it is something that adds variety. Otherwise, Reed 2 is good to look at, fun while it lasts and, oh, I'm dead (again).

Developer PXLink/Ratalaika
Price: £3.99 (PSN)
Score: 6/10
Progress: Bored of dying

Currently playing on my Vita/PS3/PS4/PS5


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