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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Eastasiasoft drops a physical LE in the Chasm

Chasm launched on the Vita in summer 2018, a superb pixel-based Metroidvania, and another game I never got round to reviewing (adds to list). Eastasiasoft continues to roll out the collectibles with a smart LE version, packing an audio CD, manual, fresh trophy list and those elusive Vita carts.

A decent 2,500 production run for the BitKid developed underground adventure goes on-sale on 6th August, and includes the recent patch that added Arcade mode, making the game more accessible to some players.

Still some copies left, order here.


Currently playing on my Vita/PS3/PS4/PS5


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