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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Metropolis Lux Obscura matches 3 on the Vita

After months of drought, the games are finally starting to show up on PS Vita trophy listings, this could be for an Asian release, but I don't recall seeing it on western stores. Among the first of a much-welcome new batch is Sometimes You and EastAsiaSoft's Metropolis: Lux Obscura, a unique take on the Match3 gameplay, laden with a gritty film noir atmosphere.

Update: The western release was back in 2018, but you can still grab it!

Metropolis features seductive wanton women, and dirty dangerous secrets. Gameplay is based on a motion comic with a non-linear plot mixed with match 3 puzzle battles. All set in a city is rotten to the core. You can’t even tell night from day in this hell where big money runs everything. And the best way to prove you’re right is with brute force.

Currently playing on my Vita/PS3/PS4/PS5


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