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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

The Evercade Hardware Explored

The Evercade isn't just some cut-and-shut Chinese production of random hardware built to a tiny budget. When originally Kickstarted back in 2016, the campaign was to build something of quality and value for gamers, and it has taken plenty of research and development to deliver.

Up front it offers a crisp 4.3-inch 480x272 pixel screen that can play games in 4:3 or 16:9 ratio, the same resolution as Sony's PlayStation Portable, which is itself a great piece of hardware and retro machine. My only question is will it look good in the daylight, which my Vita is terrible at.

Inside is a quad-core 1.2GHz Cortex A7 SoC, which is plenty powerful for retro-gaming and there have been very positive reviews of the emulation quality and performance. All run through a good-looking D-pad, four action buttons and two triggers.

In terms of on-the-go gaming, the 2,000-MAH battery should provide around four hours of play, but you can plug in a USB cable when at home or near a charging port. There's also a headphone port to keep things quiet, and the HD-out connector so you can play on a larger screen in 720p.

Note, in response to early reviews, Blaze says the button configuration will be changeable via a launch day firmware update.

I'll have more to say when I get my hands on one in a few weeks, hopefully.



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Currently playing on my Vita/PS3/PS4/PS5


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