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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

The Evercade Hardware Explored

The Evercade isn't just some cut-and-shut Chinese production of random hardware built to a tiny budget. When originally Kickstarted back in 2016, the campaign was to build something of quality and value for gamers, and it has taken plenty of research and development to deliver.

Up front it offers a crisp 4.3-inch 480x272 pixel screen that can play games in 4:3 or 16:9 ratio, the same resolution as Sony's PlayStation Portable, which is itself a great piece of hardware and retro machine. My only question is will it look good in the daylight, which my Vita is terrible at.

Inside is a quad-core 1.2GHz Cortex A7 SoC, which is plenty powerful for retro-gaming and there have been very positive reviews of the emulation quality and performance. All run through a good-looking D-pad, four action buttons and two triggers.

In terms of on-the-go gaming, the 2,000-MAH battery should provide around four hours of play, but you can plug in a USB cable when at home or near a charging port. There's also a headphone port to keep things quiet, and the HD-out connector so you can play on a larger screen in 720p.

Note, in response to early reviews, Blaze says the button configuration will be changeable via a launch day firmware update.

I'll have more to say when I get my hands on one in a few weeks, hopefully.



Currently playing on my Vita/PS3/PS4/PS5


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