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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New trailer ahead of Utawarerumono: Prelude to the Fallen's May release

Just when you think the Vita is forgotten, along comes another NIS America release (likely their last, and digital only on Vita). Utawarerumono: Prelude to the Fallen from AquaPlus lands at the end of May is packed full of tactical combat and RPG action with a blistering array of options and modes as the follow up to 2017's Mask of Deception brings to an end NISA's great run on the Vita. 

This time around you will have to gain mastery over the art of war to determine the fate of the land! The video shows how players can use chain attacks and items to challenge your enemies, and use harness features like rewind, forecast, unit types and elements to gain the advantage!

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Currently playing on my Vita/PS3/PS4/PS5


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