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Another puzzle platformer for the Vita, but the clever trick to this one is the platforms and climbs vanish after the hand-drawn heroine Emma touches them, leaving players to find the right route through. Each level of Spanish developers SandBloom's has a deeper resonance with memories and their loss as part of the meaning over the journey of 140-some levels.
UPDATE: Emma is getting a physical release too, 1,000 copies limited print from Eastasiasoft, with a CD and the usual goodies. Game page now live.
The game hit iOS and Steam last year, so is still pretty much shiny new and a welcome addition to the thoughtful-game category for the Vita. There's a decent list of trophies for the game, but no sign of a release date, but guessing soon.
UPDATE: Emma is getting a physical release too, 1,000 copies limited print from Eastasiasoft, with a CD and the usual goodies. Game page now live.
The game hit iOS and Steam last year, so is still pretty much shiny new and a welcome addition to the thoughtful-game category for the Vita. There's a decent list of trophies for the game, but no sign of a release date, but guessing soon.
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