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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Crysis Remastered heads to Switch, but will it play well?

Don't usually talk about the big-name games, but Crysis is a breed apart, a processor and GPU-shredding thoroughbred of a PC title from Crytek that is getting a remaster some 13 years later on all consoles including Switch.

Saber Interactive is working on the port, using CryEngine, so there's hope that they'll do a decent job, given the results they got with Witcher 3. But since the game in any form can still run a modern PC to the max, with its stellar looking jungles and character effects, just don't expect too much.


Currently playing on my Vita/PS3/PS4/PS5


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