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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

PlayStation 5 revealed tomorrow

Upshot from the event:

So, Sony's beast isn't quite as powerful as Microsoft's beast, but none of that really matters. What does matter is Sony tightening the pipes between chips, memory, storage and screen so much, like every fraction of a pico-second counts. 

I'm guessing they won't want to encourage remote play, especially to the battered old Vita, or to promote it, as that will "impact performance" or some such nonsense. Especially with the 3D-sound effects that also got a lot of promotion, as that's a lot of extra data to blast over WiFi or 4G/5G, even on a solid connection. 

Add in lag and Sony probably won't won't people bitching about something they aren't responsible for, yet could impact their "brand". I'm hoping they do keep remote play or drop a 5G Remote Player handheld/controller, but the likelihood seems very small indeed. Then again, around a year ago, there were stories promising seamless remote play citing Sony's intent, so who knows if there's a little bandwidth in the processors to super-compress the outputs and do Remote Play and PlayStation Now-style servivces more efficiently?

Preamble below:

Sony will show off the PlayStation 5 tomorrow at 9AM Pacific (4PM UK, I think) to keep pace with the recent news about Xbox Whatever-its-called. The online show is in part due to the Coronavirus and the company dodging most physical events this year in the run up the launch.

Image result for ps5 logo




The big question is, for us long-forgotten Vita fans, will Sony take note of what Nintendo has made a great success of in recent years and come up with a Remote Player or a hybrid controller option alongside the DualShock 5? No one expects a Vita 2, but Sony can only push all the 4K/8K, zillion FPS silliness so far, with people are spending less time in front of big screens.

Tune in to find out what happens! What vaguely rectangular shape with the styling take? How many triggers can you cram on a DualShock? Who cares what MIPS or TFLOPS it does?

I don't really care about GTA6 looking more real than real or upgraded last-gen games, except perhaps Mass Effect Trilogy. New, interesting stories are what interest me, games that make us think or do more than just throw endless effects at the screen. And the ability to play them on the go, comfortably, is a must for me!

Realistically, the money Sony made on PS4 went into digging it out of the hole it made during the PS3/Vita era and across the wider company. So, PlayStation isn't mega rich and Sony is very risk-averse now, therefore I expect nothing as Sony dogmatically hammers away at a give-them-what-sold-last-time trick, but giving players an option for portable play would be cool.

Currently playing on my Vita/PS3/PS4/PS5


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