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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Milo's Quest ghosts the Vita soon

Milo's Quest, a puppy puzzle adventure about ghosts from Juliano Ferreira de Lima (of Super Wiloo Demake fame) heads to the Vita soon with trophies popping up to celebrate the event. Here's a fairly old alpha trailer, about the only bit of content I could find apart from the photo below that. Hopefully the even better looking Mina & Michi will follow along soon.



And from Juliano's Twitter account. Ratalaika Games is working on the GameMaker port. Good to see them still supporting the Vita in to 2020.

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Currently playing on my Vita/PS3/PS4/PS5


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