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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Alvarop's 0000 finally heads to the Vita

First teased three years ago, 0000 or ZeroZeroZeroZero from Alvarop and ported by Ratalaika is finally headed to the Vita. The game has a Steam page but still isn't out on any platform. It takes that ZX-81 vibe to a higher resolution with 100+ large puzzling levels to overcome.

Another easy platinum, hopefully the extended development time has resulted in some finely-honed tricky levels of many deaths and tight-as-a-nut controls. Old trailer below, hopefully some more up to date detail soon.

Currently playing on my Vita/PS3/PS4/PS5


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