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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Wizards of Brandel gets a magic trailer

Kemco's latest RPG to hit the Vita and PS4 comes out soon and celebrates with a combat-filled new trailer. Combat features include continuous attacks with Limit Burst in turn-based battles and the ability to form partnerships with the Familiar Spirits!

The Magic Lab lets you power up your skills and you can also enjoy setting fields, dowsing areas, and visit side-job rooms to get items at the Magical Garden! Furthermore, explore towns and secret dungeons, experience all the achievements you know and love, such as weapon strengthening, item crafting, and the arena!

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Currently playing on my Vita/PS3/PS4/PS5


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