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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Deep Space Rush and Foxyland jump to the Vita

Ratalaika and Bug Studios are bringing more pixel fun to the Vita with Deep Space Rush arriving in October and more projects in the pipeline. The games, including Foxyland are developed in Construct2 or 3, and seem to be another source of games from Ratalaika to port over.
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DSR is based on Deep Space, an iOS and Android endless platformer, it looks pretty sharp, checking to see if there are any updates. While Foxyland, and hopefully Foxyland 2 (update: seems confirmed but without the multiplayer mode) are more traditional platformers with cute little critters leaping about some risky woods.

Currently playing on my Vita/PS3/PS4/PS5


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