Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Kid Tripp tips up on Vita this week

Kid Tripp pops up on the PS4 and Vita this week, with the little lad having crash landed on a mysterious island, where there's lots of running and jumping required to avoid the pesky wildlife. A harsh platformer, it came out on Switch and mobile over a year ago, features include:

• Super challenging, fast paced platforming action.
• Silky smooth 60 frames per second.
• 20 levels, spread over 4 worlds.
• Super cute pixel art by Mike Burns.
• Old school soundtrack from Chris Kukla.
• Optional challenges to test players' skills to the max.

Comments

Currently playing on my Vita/PS3/PS4/PS5


Any news or interview requests, please contact psp2roundup@gmail.com Please note, As an Amazon Associate, I earn from qualifying purchases.