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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

OMG Zombies snipes the Switch

One shot, lots of zombies. What a brilliant concept from Ghostlight and Laughing Jackal that I loved back on the PSP and Vita. And now the game shambles to the Switch, with improved visuals and new zombies. OMG Zombies is out on the 26th March.

Pre-purchase opens now with a 75% early bird discount, giving you the chance to pick the game up for just £0.99GBP / €1.09 / $1.24, if you order before 2nd April 2019. What's not to like about watching the zombie horde chain-explode across the level, until you hear the rifle bolt click!

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Currently playing on my Vita/PS3/PS4/PS5


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