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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Infinite States promise a Vita Kickstarter for new game

No publisher or developer on the planet has any logical reason to publish a Vita game in 2019. But the cuddly Vita community still has fond memories and bags of appeal for those on the other side the touchscreen.

So, its good to hear Infinite State Games (of Rogue Aces and Don't Die Mr. Robot game fame) tweeted that they'd put up a Kickstarter to fund Vita development of their new pastelly-tinged title, unofficially titled Family Tree. Enough Vita owners responded and they've now confirmed they'll run a campaign.

However, it won't be anytime soon. "Quick message about the Kickstarter for Family Tree on Vita:
We’ve got day jobs and families, and knee deep in the Switch version. We will do this Kickstarter but PLEASE don’t expect it very soon. We’re at very full capacity."


Of course, Vita owners have to get behind the campaign whenever it launches, and the cost of development might be more than you'd think. There's also no chance of a physical version to tempt collectors - although it'd be good for ISG to put up some goodies perhaps even an Vita case and cover loaded with a manual, stickers and other fun stuff.

I'll blow the dust off and update the Kickstarter list, and appeal to any other developers who's next title could squeeze on to Sony's geriatric hardware that this could be a way to go - but all that relies on successful funding of the game, so keep an eye out.

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Currently playing on my Vita/PS3/PS4/PS5


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